Darkest of Days: The pre-demo review.

Written on August 25, 2009 by

The logo looks like its outta Doctor Who.

The logo looks like its outta Doctor Who.

Yep, I know what y’all are thinking. How can one do a review before playing a game?

Easy. I’m going to list all my hopes and dreams, after seeing the trailer (which I just saw).

Okay, from the trailer, this is what I took away:

  • You are some sorta dude from the future.
  • You’re being instructed in all manner of firearms so you can deal with events and battles that take place in the, wait for it … past.
  • The weapons range from American Civil war to WW1, modern combat as well as beating the shit outta Roman centurians with a shotgun. A fucking shotgun, son.
  • Sweet.

Okay, so I may seem a little excited, and I’m installing it now. As we speak.

Fucking up some romans, there, sonny?
Fucking up some Romans, there, sonny?

And a quick whip around of Google Images also shows this gem.

Yeah, I’m kinda salivating. Dylan (one o’ my housemates) has talked this game up on the drive into work for a few days now, so I’m quite keen. 50 seconds to copy it onto my machine now.

10 seconds…

Loading the installer.

So, the trailer not only references historical weapons like the Springfield musket, the Gewehr 1898, and some futustic rocket launchers, assault rifles … and something like a gauss cannon … shit.

Almost installed…

And I’ve checked “Yes, I want to play Darkest of Days now.”

Back in a while.

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