
"We only doubled up on two bands!"
Ever since my brother gifted me the Guitar Hero 3: Legends of Rock bundle for Christmas a couple of years back, I’ve been a great fan of the series and the music genre in general. I’m not a naturally talented musician (despite six years practicing the trombone), so a game that gave you the chance to play along with all your favourite rock songs appealed to me. Even more so because the game is constantly challenging and great fun to drag out when your party is getting to the boozy end of proceedings.
Because I loved GH3, I went out and bought Guitar Hero 2, Guitar Hero: Rocks The 80’s and Guitar Hero for PS2, Guitar Hero: Aerosmith, the Guitar Hero: World Tour bundle, Guitar Hero: Metallica and Guitar Hero: Greatest Hits. I have a grand total of four plastic guitars stashed around my house and one faulty, neglected set of electronic drums perched above my wardrobe. And maybe with the exception of Greatest Hits, I’ve never been so disappointed in a Guitar Hero title until now.
Part of this may be because I picked up both GH5 and The Beatles: Rock Band in the same week, and stood next to one another it’s clear which game was made with care and attention. But it seems to me, if you’re going to try and push a new title in the series out year after year, then you better be rethinking your gameplay, improving your features and adding something new for players to enjoy. It’s the last point where I think GH5 falls down, and it’s the point that also has me feeling like such a pathetic shill at the fact I paid money for Activision to continue this cycle.
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