How to Train Your Dragon Review

- The original title of, “Mastering the Swollen Lizard” was shouted down at the Press Club.
Disambiguation: This is a review of the movie, not the game based upon the movie. There, don’t you feel so much less ambiguated now?
In 1960, Mike Todd Jr released his then unheard of “Smell-o-vision” to the unsuspecting world, in the form of the spectacularly unsuccessful Scent of a Mystery. The system released a series of odours into the cinema at various points throughout the movie in order for the viewer to fully experience the movie. The result? Let’s just say that there’s a reason that Scent of a Mystery was the only movie with this to accompany it.
Another cinema novelty from a similar time period that seems to have found a revival lately is 3D. With the overwhelming success of Avatar, most new movies have attached 3D to their release. Now, I may be committing a massive sin by saying this, but I feel that the 3D in Avatar was completely unnecessary. It didn’t add much to the experience for me. The only time it added anything was when the ships were travelling through the floating islands. That was boss.
Unlike that experience, when I saw Dreamworks’ How To Train Your Dragon in 3D, I was happy to discover that it actually added a great deal to the experience. So, I would like to apologise in advance for what I’m sure will be overuse of the word “adorable”.






