
There for but the use of an inhibitor station goes Nathan
My wife picked me up a copy of Resistance 2, part and parcel of buying me a PlayStation 3 console. This was to be my first foray into the PlayStation 3’s game catalogue, and to be truthful, I ended up somewhat undecided on if the game was good with bad elements, or bad with good elements.
Players take the role of Nathan Hale, a super soldier assigned to the elite “Sentinel Squad”. For anyone jumping into this series for the first time, like I did, trying to figure out just what the hell is going on at the start of this game can be a little bit of a task, but here goes. Resistance is set in an alternate history Earth in the 1950s. In this history Russia was over-run by a force known as the Chimera, the many-eyed humanoid enemies you’ll encounter during the game. Using superior technology and brute force, the Chimera succeeded in taking over most of the Earth. Only a few protected areas are now safe for mankind. Originally thought to be caused by a virus, experiments were undertaken to attempt to counteract the Chimeran transformation. Hale, as one of the original test subjects, has acquired the Chimera’s strength and fortitude but has to be constantly dosed with an inhibitor drug to avoid his complete transformation. It’s later discovered that the Chimera are actually an alien species, who can simply transform humans to make them their footsoldiers.
Still with me? Yeah, me neither. Personally I think that you probably need to have played Resistance: Fall Of Man for the plot to make much sense, in much the same way that Halo 3 would make absolutely no sense if you hadn’t at least played Halo 2. In a nutshell, Chimera are bad ugly aliens who shoot at you an awful lot, and their leader Deadalus (who used to be a test subject just like Hale) is attempting to kill every human on the planet. If I’m just joining in for the sequel, well, I’ll consider this enough.
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