
Just bristling with Academy muscle
Recently we got our hands on a closed beta key for Cryptic Studio’s upcoming MMO Star Trek Online, and we’ve been exploring the galaxy since then kicking ass and taking comm-badges. The beta test comes to a close tomorrow, so I thought I’d give you a few observations on how the game is shaping up so far.
Now since I was a kid I’ve been a fan of Star Trek. Nothing fanatical, but I can tell you the difference between a deflector dish and a nacelle, so it was with a mixture of anticipation and trepidation that I booted up Star Trek Online for the first time. The beta only gave access to the Federation races (Klingon allied races will be selectable upon the game’s release), so before long I was sculpting my own little Academy graduate.
The Federation includes all the races you’d expect; Humans, Vulcans, Bajorans, Andorians (with those adorable blue antennae), along with several others and each has their own advantages and stat modifiers. Also, if you’re sick of seeing the same old faces, players can go ahead and make up their own species. In typical Trek style, they’ll still end up looking human from the neck down (no Sheliak or gas monsters, folks), but this offers the advantage of allowing you to choose your own racial modifiers. I don’t give it long before someone works out a way to troll with this option, but where would Star Trek be without oddly human looking species that are only seen once or twice?
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