Every now and then a game crops up that gains so much love that we can’t agree on who gets to write it up. Assassin’s Creed 2 is one such game, and both Mark and Matt want to have their say.

It would probably be classified lower if it wasn't for all the Italian swear words
Mark says: Ubisoft Montreal have seriously broken the usual stigma regarding sequels.
Assassin’s Creed 2 has you once again playing as modern day assassin Desmond, who in turn plays Ezio Auditore di Firenze, a decendant of previously played assassin Altair. Yeah, I think that’s about right. I had to try and explain the concept of the game to a friend who isn’t down the Assassin’s Creed 1 backstory. It was … trying.
Okay, so the run down.
Set for the most part in 15th century Italy, you’ll be playing as this Ezio Auditore di Firenze fella. Standard sob story; your family gets knocked off by this dude, and you are out to settle the score. But revenge doesn’t turn out to be a simple as Ezio might have expected.
Well, you could sum it up that way, but that kind of makes Assassin’s Creed 2 sound like an 80’s cop film, which doesn’t exactly do justice to the awesome writing that’s gone into this series. The game opens with Ezio facing what essentially is his boyhood enemy, Vieri de Pazzi, who is naturally a coward and hence, must eventually be stabbed in the face in the middle of the night. Beating up his posse leads you into a beautiful vista of Firenze, standing next to your brother on top of a church, exclaiming how life is kind of ace, and that things should never change.
And then they hang your father, older brother and younger (sissy, feather collecting) brother. It was the plot twist that absolutely no-one saw coming from nine miles away (or 14.4 kilometers away, if you’re in the EU/AU).
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